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| CHARACTER CREATION GUIDE |
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Welcome to character creation! This guide will walk you through creating
your vampire character for TheBeckoningMU.
STEP 1: CONCEPT
Before diving into mechanics, decide:
- Who were they as a mortal? Background, personality, goals
- Why were they Embraced? What caught their sire's attention?
- How do they hunt? Their relationship with predation
- What do they want? Ambitions in the Camarilla
Command: +chargen/start
STEP 2: CHOOSE CLAN
Select from 13 vampire clans (see help clans):
- Each clan has unique disciplines, bane, and compulsion
- Consider what powers and roleplay style you prefer
- Camarilla clans: Brujah, Gangrel, Malkavian, Nosferatu, Toreador,
Tremere, Ventrue
Command: +chargen/clan <name>
STEP 3: CHOOSE PREDATOR TYPE
How do you hunt? (see help predator)
- Alleycat - Hunt the homeless and desperate
- Bagger - Use blood bags and hospitals
- Blood Leech - Feed on other vampires
- Consensensual - Willing vessels
- Farmer - Feed on animals
- Osmosis - Feed during sex
- Sandman - Feed from sleeping victims
- Scene Queen - Feed at clubs and parties
- Siren - Seduce your prey
Each type grants bonus skills and disciplines.
Command: +chargen/predator <type>
STEP 4: DISTRIBUTE ATTRIBUTES (7/5/3)
Prioritize Physical, Social, or Mental, then distribute points:
- Primary category: 7 dots
- Secondary category: 5 dots
- Tertiary category: 3 dots
Physical: Strength, Dexterity, Stamina
Social: Charisma, Manipulation, Composure
Mental: Intelligence, Wits, Resolve
All attributes start at 1 (minimum).
Maximum 4 during chargen (5 requires XP later).
Command: +chargen/attr <name>=<value>
STEP 5: DISTRIBUTE SKILLS (13/9/5)
Prioritize Physical, Social, or Mental skills:
- Primary category: 13 dots
- Secondary category: 9 dots
- Tertiary category: 5 dots
Maximum 3 dots in any skill during chargen.
Physical Skills: Athletics, Brawl, Craft, Drive, Firearms, Larceny,
Melee, Stealth, Survival
Social Skills: Animal Ken, Etiquette, Insight, Intimidation, Leadership,
Performance, Persuasion, Streetwise, Subterfuge
Mental Skills: Academics, Awareness, Finance, Investigation, Medicine,
Occult, Politics, Science, Technology
Command: +chargen/skill <name>=<value>
STEP 6: SELECT DISCIPLINES (2 dots in-clan)
Choose 2 dots from your clan's in-clan disciplines:
- Can split (1 dot each) or focus (2 dots in one)
- Additional dots require XP after chargen
Command: +chargen/discipline <name>=<value>
STEP 7: SELECT ADVANTAGES (7 dots)
Distribute 7 dots among:
- Backgrounds - Resources, Contacts, Allies, Herd, Haven, etc.
- Merits - Special advantages (Beautiful, Iron Will, etc.)
Maximum 3 dots in any single advantage during chargen.
Command: +chargen/advantage <name>=<value>
STEP 8: FINISHING TOUCHES
Set your starting values:
- Humanity: Starts at 7 (can adjust ±1 for 1 Flaw/Merit)
- Willpower: Equal to Composure + Resolve
- Health: Equal to Stamina + 3
- Blood Potency: Starts at 0
- Hunger: Starts at 1
STEP 9: DESCRIBE YOUR CHARACTER
Write your character description and background:
+chargen/desc - Set physical description
+chargen/background - Write character background story
STEP 10: SUBMIT FOR APPROVAL
When finished, submit for staff review:
Command: +chargen/submit
Staff will review your character and either:
- Approve - Welcome to the game!
- Request Changes - Minor adjustments needed
- Reject - Major issues (rare)
CHARGEN COMMANDS SUMMARY:
+chargen/start - Begin character creation
+chargen/clan <name> - Select clan
+chargen/predator <type> - Choose predator type
+chargen/attr <name>=<value> - Set attribute
+chargen/skill <name>=<value> - Set skill
+chargen/discipline <name>=<value> - Set discipline
+chargen/advantage <name>=<value> - Set advantage/background
+chargen/desc - Set description
+chargen/background - Write backstory
+chargen/review - Review your character sheet
+chargen/submit - Submit for staff approval
+chargen/reset - Start over (before submission)
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See also: help clans, help disciplines, help predator, help xp