dice_commands detail (Dice_Commands)



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|                     DICE ROLLING COMMANDS                        |
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Commands for rolling V5 dice pools.

BASIC ROLLING:

roll <pool> [<hunger>] [vs <difficulty>]
r <pool> [<hunger>] [vs <difficulty>]
  Roll a V5 dice pool with optional Hunger dice.

Examples:
  roll 7                         # Roll 7 dice
  roll 5 2 vs 3                  # 5 dice, Hunger 2, difficulty 3
  roll 6 vs 2                    # 6 dice vs difficulty 2

Switches:
  /willpower - Offer Willpower reroll on failure
  /secret - Only show result to you (no room broadcast)

Examples:
  roll/willpower 4 3             # With Willpower option
  roll/secret 6 vs 2             # Secret roll

DISCIPLINE POWER ROLLS:

power <power name> [vs <difficulty>]
discipline <power name> [vs <difficulty>]
  Roll a discipline power automatically.

Examples:
  power Corrosive Vitae          # Auto-calculate pool
  power Corrosive Vitae vs 3     # vs difficulty 3
  power/norouse Heightened Senses # Skip Rouse check

The system automatically:
  - Looks up the discipline power
  - Calculates dice pool from your traits
  - Applies Blood Potency bonuses
  - Performs Rouse check (unless /norouse)
  - Rolls with your current Hunger

ROUSE CHECKS:

rouse [<reason>]
  Perform a Rouse check.

Examples:
  rouse                          # Basic Rouse check
  rouse Blood Surge              # Rouse with reason

Rouse checks are made when using vampiric powers, healing,
or performing blood-powered actions. On failure (1-5),
Hunger increases by 1.

DICE MECHANICS REFERENCE:

showdice
showdice hunger
showdice criticals
showdice bestial
  Display V5 dice mechanics reference.

Shows information about:
  - Success thresholds
  - Critical wins
  - Hunger dice mechanics
  - Messy Criticals
  - Bestial Failures

V5 DICE RULES:

Success:
  - Each die is d10 (1-10)
  - 6-9 = 1 success
  - 10 = 2 successes (critical)
  - 1-5 = no success

Critical Win:
  - Pair of 10s = Critical Success
  - Each pair adds 4 total successes

Hunger Dice:
  - Replace regular dice (not added)
  - Number equals current Hunger level
  - 1 on Hunger die can cause Bestial Failure
  - 10 on Hunger die can cause Messy Critical

Messy Critical:
  - Critical win with at least one Hunger 10
  - You succeed, but the Beast influences outcome
  - Gain a Stain on Humanity

Bestial Failure:
  - Failed roll with Hunger dice showing 1s
  - The Beast seizes control
  - Clan Compulsion may activate

Willpower Reroll:
  - Spend 1 Willpower to reroll up to 3 failed dice
  - Cannot reroll Hunger dice

RELATED TOPICS:

See also: help roll, help hunger, help disciplines, help rouse

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Commands