dice_commands detail (Dice_Commands)
+===================================================================+ | DICE ROLLING COMMANDS | +===================================================================+ Commands for rolling V5 dice pools. BASIC ROLLING: roll <pool> [<hunger>] [vs <difficulty>] r <pool> [<hunger>] [vs <difficulty>] Roll a V5 dice pool with optional Hunger dice. Examples: roll 7 # Roll 7 dice roll 5 2 vs 3 # 5 dice, Hunger 2, difficulty 3 roll 6 vs 2 # 6 dice vs difficulty 2 Switches: /willpower - Offer Willpower reroll on failure /secret - Only show result to you (no room broadcast) Examples: roll/willpower 4 3 # With Willpower option roll/secret 6 vs 2 # Secret roll DISCIPLINE POWER ROLLS: power <power name> [vs <difficulty>] discipline <power name> [vs <difficulty>] Roll a discipline power automatically. Examples: power Corrosive Vitae # Auto-calculate pool power Corrosive Vitae vs 3 # vs difficulty 3 power/norouse Heightened Senses # Skip Rouse check The system automatically: - Looks up the discipline power - Calculates dice pool from your traits - Applies Blood Potency bonuses - Performs Rouse check (unless /norouse) - Rolls with your current Hunger ROUSE CHECKS: rouse [<reason>] Perform a Rouse check. Examples: rouse # Basic Rouse check rouse Blood Surge # Rouse with reason Rouse checks are made when using vampiric powers, healing, or performing blood-powered actions. On failure (1-5), Hunger increases by 1. DICE MECHANICS REFERENCE: showdice showdice hunger showdice criticals showdice bestial Display V5 dice mechanics reference. Shows information about: - Success thresholds - Critical wins - Hunger dice mechanics - Messy Criticals - Bestial Failures V5 DICE RULES: Success: - Each die is d10 (1-10) - 6-9 = 1 success - 10 = 2 successes (critical) - 1-5 = no success Critical Win: - Pair of 10s = Critical Success - Each pair adds 4 total successes Hunger Dice: - Replace regular dice (not added) - Number equals current Hunger level - 1 on Hunger die can cause Bestial Failure - 10 on Hunger die can cause Messy Critical Messy Critical: - Critical win with at least one Hunger 10 - You succeed, but the Beast influences outcome - Gain a Stain on Humanity Bestial Failure: - Failed roll with Hunger dice showing 1s - The Beast seizes control - Clan Compulsion may activate Willpower Reroll: - Spend 1 Willpower to reroll up to 3 failed dice - Cannot reroll Hunger dice RELATED TOPICS: See also: help roll, help hunger, help disciplines, help rouse +===================================================================+
Commands